The inspiration behind this small personal project was to create a model to go through the entire pipeline of sculpting, texturing and rendering in Arnold. Therefore, creating UDIMS in Maya for 4k maps to be textured in Substance. This was my first time achieving such distribution of UVS, which helped me learn so much. Also, my passion for the Marvel universe, I wanted for a while now to create such an iconic character within it, especially in the Spider-verse.
https://www.instagram.com/saviionsmith/
I hope you enjoy this piece, and thank you again for all the support!
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