AgentEnigma: Eheheh yes… it reminds to some characters of GOW… maybe to “Brumack” as facial anatomy. Thanks for compliments, I’ll try to improve many details on it and to do a good final render.
Here is a quick turntable to show you my new matcap.
This matcap is very useful cause is too similar to Venom’s skin.
I created first material for light diffusion (A) and
sencond material to have some specular spots on moldel (B).
Switching Matcap parameters you can rotate the specular points of lights on model.
This video is done as example:
Venom - turntable
Here are some updates.
The lastone is a fast render (preview) done in ZB and retouched in PS.
[attach=115091]base.jpg[/attach]

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That’s wild! Nice colors those black and blue. Courious for the final!
Thanks Bas! I am happy you like it. 
( it is just a quick sketch done in my free-time)
(my brief free-time
)
nice work pal! I’m not crazy about the arms anatomy tho, and also the feet… all the rest look very stylized and personalized and I like it. 
keep working on those parts I think it might come out really interesting!
Thanks mate!
I know… I have made some parts too fast.
But if I will have more time I will add details to all 
Thanks again! 
Other Images.

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This is really cool man, i like where its going, i can see you are really putting effort into this and are committed 
peas
Thanks Phrost, I appreciated your comment.
Here are some updates.
Hope you like them.

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Here is the final composited image.
All is rendendered in ZBrush and composited in PS.
I just created different matcaps and rendered separately each pass.
Then I merged all in PS with right blending options for each layer.
If someone is interested I can post all passes that I created to do this image.
Hope you like my final version.
Mauro.

Hey P^T, looks nice! Maybe some shadows on the walls from the backlight can make it more realistic. Salute 
Great work! The post-processing and texturing / rendering really pulls it off! Very good! 
Nice work! That really came together well
I am not quite sure what is up with spider mans right hand, is he missing his glove?
Also I would love to see all of you render passes and what blending mode you set them to in photoshop, I always find the at informative.
wow man, It is great. I would love to see the different passes if you are willing to post them.
yeeeeeeaah man! that’s what I’m talking about! very good stuff, very illustrative and I love the colors! and nice composition two!
small_orange_diamond
@ Bas Mazur: Hi Bas! Thanks! For shadows…I prefer only one great shadow behind Venom, as he is still rising up from there.
@ Darukin: Thanks! 
@ Harmonic: Thanks, Spiderman has not lost its glove, (eheh) I removed it to give some difference to character. And I made a special sss pass just for that. I post here some passes that I used for. I mainly used “screen” and
“multiply” as blending options (screen for lights and multiply for dark-areas).
@ adio38: Yes, I will do. Here, in the bottom of the post, you will find some used pass. Anyway thanks for compliments!
@ Drummer:Thanks for compliments mate! I really appreciate them! Eheh I am happy you like my final version.
This is the diffuse pass:

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really inspiring! thx for sharing 
Wow! This Came together really well! Congrats!