Hi Everyone
I am trying to get a perfect sphere render (vector displacement map) from zbrush using (Arnold) https://www.solidangle.com/
Some how i still get artifacts on the spheres and the results are not satisfactory. Below are my the renders
. I also tried to increase catmull clark iterations to 5 and boundings to 4 but im still not able to get a good results. Thank you so much for reading.