ZBrushCentral

Vector Displacement Map Using Arnold Solid Angle Renderer

Hi Everyone

I am trying to get a perfect sphere render (vector displacement map) from zbrush using (Arnold) https://www.solidangle.com/

Some how i still get artifacts on the spheres and the results are not satisfactory. Below are my the renders
. I also tried to increase catmull clark iterations to 5 and boundings to 4 but im still not able to get a good results. Thank you so much for reading.

Attachments

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We are starting to do extensive testing as well. So far found the diagnostic file for vector disp maps that informative or helpful. Will send out results when completed.

i have same problem in arnold - maya. Some Solution?