hey there, i m having a bad time using vector displacement from zbrush in maya, i have managed to make it works but theres some detail that i cannot get rid of; im finishing a foot, its almost already done, but in the upper side of the food, where the leg begins it shows an artifact, it seems that the vdmap isnt have the info to finish the work, i ve seen the mesh in maya s camera, the mesh has the size to cover that part in the camera view, but when i plug in the vd map, it gives me that artifact.
take a look
tks in advance