I can have a single uv with various subtools?
Because i have various parts of my modeling, and is generated one texture for each part, but i want to have a single texture for all subtools… 
where did you unwrapped the model?
You’ll have to merge the maps in a 2D app such as Photoshop.
NoobVee - i used UVmaster.
for example, in 3dsmax i can apply the Unwrap modifier in each object as an instance, and in editor i can pack all using “Pack Uvs”, however after that i keep having separate objects.
…
NoobVee
Thanks, i did not know about the tool Mrg in export rollout, but his has not worked in a subtool, in other worked. It is exactly what you said,green lines in every faces.:o
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hmm. that’s weird it always works for me even I have multiple subtools. can you give more info on what are you doing?
I just wanted to export to the max without giving the “error”, but if not I still have trouble doing so.
It would be nice to know because this happens.