ZBrushCentral

Van Helsing

Hello, I decided to do a new version of the character Van Helsing, I used my free time to produce it, hope you like!

3D Max - ZBrush - Vray

Attachments

solomon_final.jpg

That was an highly detailed character … well done
Question : how loong did he take ?

a pretty good job u did there, great work !! Can u plz show us more from him…

Excellent work! :+1:small_orange_diamond:+1: Nice render.

Great one - really great result on doing a remake of Van Helsing:+1:.
Great design and love all the little details. Nice render as well:).
Is this the lowpoly model with normal or spec map? or is this the highpoly?
How much is the polycount?
Cheers,
Kenny

Love the character… You did a great work: very good interpretation of Van Helsing!

Hi guys!

Lepra - Thanks a lot I’m glad for you like it! So I spent about 3 months to develop this character, in my free time ( is not a lot) . thanks again! :smiley:

Silo - Hi dudie! thanks for comment! of course I can show for yours the process!

zber2 -Thanks a lot man! : )

KC-Production - Big thanks KC-Production ! So this is a Highpoly model, I used the normal map, bump and specular, to face, I used the VraySSS2 is amazing with 3 maps
diffuse, subdermal and specular, and about the polycount I got about 800.000 polys.
thanks again man!

guti - Thanks guti I’m Glad for you like it! :smiley:

van_helsing_wired.jpg

Attachments

van_helsing_wired.jpg

Amazing mate , wonderful topology ! :+1:small_orange_diamond:+1:
Thanks for sharing your artwork.

Amazing witch-hunter! VanHelsing warhammer-style )

Wooowo amazing topo :+1:small_orange_diamond:+1:!!!