ZBrushCentral

v4 several questions

  1. Uv master plugin isn’t available on the website for pc
  2. If painting the front of a cube with spotlight it will stretch the texture across the unseen faces when painting the edges. Anyway not to do this?
  3. When I open zbrush it is automatically not edit transform but rather the 2.5 painting thing. So if I load a ztl it becomes a brush instead of letting me sculpt.

Any helP?

  1. I found uvmaster :
    http://www.pixologic.com/zbrush/downloadcenter/zplugins/

  2. Hide or mask the polys you don’t want to paint

  3. Just hit T after drawing your tool on the canvas to enter tool edit mode. Not sure if there’s a way to make this happen automatically, but it might be in the zbrush startup script.

Answers for 2 and 3 work awesome. Concerning number 1. Does hitting download uv master for pc pull up a missing website error for anyone besides myself?