ZBrushCentral

V-rex by Carcaryas

Hi every body,
I haven’t posted any images on Zbrushcentral for a while. I’m glad now to show you some new images :slight_smile: . I’ve created this bust so as to test the new functions of Zbrush 3.1, which are really interesting.
If you wanna see it, I’ve done a little making of, you can see it on my website (just updated) :
www.carcaryas.com

Vrex_carcaryas1.jpg

Attachments

Vrex_carcaryas3.jpg

Vrex_carcaryas4.jpg

Vrex_carcaryas5.jpg

Vrex_carcaryas6.jpg

Vrex_carcaryas2.jpg

Vrex_carcaryas8.jpg

Looks really nice, the top front teeth doesnt fit in, in my oppinion.

wow…this is nice
the texture is really good…
keep coming;)

Quality work Carcaryas.

Well done.:+1:

awesome

awesome

awesome

awesome

awesome

awesome
hey tips on texture would be great help

great Job

I love the V-rex design
my only comment is the texture on the mouth skin (side)
it’s the same color as the upper Jaw, so it was lost in between…maybe if you use SSS shader that part will be littel redish. or paint it :wink:
again great job:+1:

Fantastic work and process on your site. I love that tooth … excellent Posing of the jaw and grrreat zmapper work. The textures are perfect … Antonio.

great work man!

Alex Oliver

Dude! Put this thing on the top row! Awesome sculpt my friend! Awesome sculpt! Love the paint job and render as well!

very nice.

is this a Zbrush render??

awsome, and very good walk through, do you think there will be an english version?:wink:

Thanks for your comments and your cheerings!

Rock-bola: I’ve just translated the walk through of this project in English, so you can see it from now on.

Truthhunter: I explain in my making of, among other things, my process for the texture, which is actually only painting thanks to the great function:Polypainting :+1: .

Vrex_carcaryas7.jpg

Ashaiad: I could indeed have increased the effect of the SSS on the jaw area, but I also had to take into account the particularity of this model: it has a really rigid skin (scales) which should hardly let the light go through. besides, some areas of the model are done so as not to let the light go through (some areas of the Back Scatter Color texture are painted in black).

Bartp: I’ve used Mental Ray and a SSS shader for the final render.

I don’t use Mental Ray but you do have a very nice tutorial on your site on SSS with MR.

Félicitations. Ahhh…l’avantage de parler la langue de l’Hexagone.

Awesome tutorial you put together! Thank you for putting this all together.

Love it! :slight_smile:

Awesome! another great walkthrough. I remember how your other walkthrough for the T-rex was really helpful :+1:

Very nice work !
thanks for showing your workflow.

cu
L

Big mouth Billy Bass’s cousin!!!
Lemo :+1: :+1: :+1:

I have an idea…why not keep posting the same model and text over and over and over and over and over…

Great model. And thanks for the great step by step:+1:

Clean Sculpting and Texturing. Toprow Stuff for sure !!!
Well done man, looks awesome :slight_smile: