ZBrushCentral

uv's overlapping

i created a 3d model in zbrush and detailed it…but when i press uv chek it converts to entirely red…that seem to be the uv’s are overlapping now what should i do plez tell me :slight_smile: :slight_smile: :slight_smile:

change his UV’s…

tool>texture>AUV or GUV.

If you want a good UV layout, then you need to manually lay out the UV’s
roadkillUV is where I start for anything organic.