Loving the new UVmaster plugin
…but i’ve got a bit of a problem,when i send my model back to Cinema4D using GoZ all my UV’s are disconnected from each other…so i have to go round and weld all these points in cinema.
Whats the solution to this,is there a setting i’m missing somewhere?
Cheers for any help…my model has about 7000 verts and its not fun reweldiing all these.