ZBrushCentral

UVMaster+GoZ on Mac

Loving the new UVmaster plugin:+1:…but i’ve got a bit of a problem,when i send my model back to Cinema4D using GoZ all my UV’s are disconnected from each other…so i have to go round and weld all these points in cinema.

Whats the solution to this,is there a setting i’m missing somewhere?

Cheers for any help…my model has about 7000 verts and its not fun reweldiing all these.

In the Tool / Export settings have you selected Mrg ? I can never undestand why it is not selected by default.

Richard

Ah Ha!..cheers Richard:+1: