Ive UV mapped a face in 3D coat to seperate UV sets, imported OBJ to zbrush and polypainted, but in zbrush the UVS are overlapping, i want to have the polypaint on the seperate UV Sets and bake maps export, how do you do this in zbrush.
Attachments

Ive UV mapped a face in 3D coat to seperate UV sets, imported OBJ to zbrush and polypainted, but in zbrush the UVS are overlapping, i want to have the polypaint on the seperate UV Sets and bake maps export, how do you do this in zbrush.

NM i think all i had to do was export OBJ UV sets as tiles in 3d coat and zbrush dont overlap the UVS.