I know I’ve seen this problem on these forums before but after some searching I couldn’t find it. so off the bat so for posting a duplicate problem but thanks for the help!
So the problem is that my UV layout is showing up in my displacement map. I’ve set the PA options at 8 in geometry, set adaptive on/off in the disp setting and still get the same result. I’m working in Z3.5 r3. The maps pretty clean but if need be I can post it as well.
The posted image shows the high res sculpt, SubD 1, and SubD 1 with the disp map applied.
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](javascript:zb_insimg(‘189746’,‘displacement.jpg’,1,0))