ZBrushCentral

UV transfer from ZBrush to 3dsMax

Hello all!

One quick question, I was wondering if it is possible to make UV maps in ZBrush, and then transfer them somehow to 3dsMAX(SaveCtrlMap is not doing the trick, obviously)? Imho, UV Master is much easier to use than 3dsMAX Unwrap system.

Thanks!

Well, you just need to export the OBJ from ZBrush and import it back into Max, and there you have it! :slight_smile:

_Revel

Hmeh! :slight_smile:

I figured it out as soon as i exported it to .obj format. :slight_smile: But thank you anyway Revel! :smiley: