I was going through Ken"s uv tutorials.
To aasign uv mapping to whole body, he uses uvmapper .
But I am currently using zsphere model which wont be exported as it will be reposed in zbrush only.
How do I texture a part of the body properly ?
Heres the problem I am having while using a bmp texture, painting is not a problem,but applying another texture becomes one because of uv mapping.
Today is sunday Aurick wont be coming online, if any other senior member is online then pls help out.
any tips or tutorials?
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