ZBrushCentral

uv shrinking

hi

i made a sphere in 3dmax then exported to zbrush as obj file,

then with zbrush and uv master made a uv map which i made to psd file

reopened the psd with zbrush painted saved

now when i pick up the psd file with 3dmax material

the psd no longer covers the sphere it is too small

can any one help plz

cheers

image?
uvs?
applied to the mesh?

thanks.

check out your imp/exp scale setting between the two aplication…