Hello,
So I am experiencing a problem that can probably be easily fixed. So I have mutiple UV groups spanned across their own UV 1*1 box. When I export the texture from Zbrush and reimport one UV set in, it loads as a texture spread across the entire model. Can I import in multiple UV sets and load them all in Zbrush or is this an approach used to apply textures only in externals apps?
If I cannot use multiple UV sets for one model. Should I just put them all together in one 1*1 UV group? I hope I made sense. I appreciate the help!