Hi all,
I need help with getting my UV’s set up.
Here is what I tried:
Set lowest sub-div (from 9M to 500K poly’s)
Go to UV master > clone: (not everything becomes white, is that the problem?)
(with or without control painting) UV unwrap:
When I use z-remesher, clone, it does work… however I have no idea how I get that UV map on my original model.
I want to make the UV map, so I can paint this model in Mari (on a lowres version of my model) and then apply that UVmap
in Maya on my highres model.
I’m willing to share my project if needed.
I have done this before with other models, but now it doesn’t work.
Thanks for your time,
Robert
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