ZBrushCentral

UV Master to Cinema 4D HELP!

Hello,

I’m fairly new to using UV’s, I used the UV Master plugin to create a Color UV for my character. I then planned to export the whole project in to Cinema 4D as an .OBJ for adding hair and rendering.

When I apply the UV Cinema4D is reads it totally wrong, and I have no idea how to fix this problem. I have tried everything I can think of.

Please help me.

Have you tried flipping your texture vertically before exporting out of brush ? You can do this from the Texture menu.

I know this is a Zbrush forum… but how the heck do you do that?

Yep. That got it. Thank you Richard!!!