Hi there
Has anyone had the problem that when try to copy Uv’s over, Uv master turns it into a mess (see image). Is that a bug in 4R6? I first thought it originates from import/export to 3dsmax but now I notice it happens within Zbrush. I lost my UVs by merging subtools. When I try to copy Uvs over after separating my model again into multiple subtools, the Uv mess up happens. All the models are exactly the same, so there shouldn’t be a probem?
Cheers
Lorett
Attachments

