Can anybody tell me, what I am doing wrong?
Just got the UV Master plug-in and started playing around. On complex organic models I got pretty fast reasonable results. But why the heck a simple clyinder of three polygroups (top, bottom, tube) produces this (see image)?
I tried different approaches, also the “protect” feature. But it generates allways the UVs of the circles in this pack-man style and the UV for the tube are not a rectangle.
Out of curiosity I tried a higher polygon cylinder and it became worse. The UVs for the circles became “flowers”.
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