ZBrushCentral

UV-Master and Maya

Hi folks,

Is there a word about how to export the UV map generated by Uv-Master for use in Maya?

Thanks

Maybe the “Export” button :rolleyes:

Export as .ma or as .obj :slight_smile:

Fair question.

I’ve had to flip the map manually, vertically. The “flp” button hasn’t done the job for me.