Hello, im completely new to this forum and also very new to uv-mapping. I recently made a model with clothing and such and now I need the normal and ambient occ maps for texturing, the problem is that i didnt have any uv maps so i can’t use what i sculpted. Is there any way to save my work or do i have to do it all over again?
Also, if anyone knows any good uv-mapping tutorials would you be so kind to tell me of them, I really need to learn this so a similar situation doesnt happen again.