ZB3.1
XP x64 16GB
1TB disk
FaceGen model for testing. This loads correctly and displays the correct texture in all apps I have tried.
This problem was reported to support who asked that I place it here so they can see the files.
I have tried various tuts such as JC Cappelletti’s Texturing workflow but I cannot get the texture from the poly to the texture. I have read about others having the same problems.
Using JC Cappelletti’s system, after importing the original obj with the existing UV and doing col>txt (step 52), I get a white texture, turn off the texture and I see the poly paint.
To illustrate this I have created a flash video showing the problem and included the obj and texture I’m zProjecting. I put them both in a zip. Please can you tell me why it doesnt work.
Well I tried to upload it, but apparently its too big.
Get it here:
http://www.ftgate.com/tmp/zbrush_problem.zip
Texture



