I am currently studying animation at university and for one of our courses we have to design a 3d character, now i have made the model and put it into 3ds studio max, but now i need to unwrap the model so that i can add textures to it, but im having massive problems when i unwrap it and i cant seem to get the uv map flat so i am able to work on it further, i have included a picture of my model in max below and what i have got so far, any help would be really appreciated!
Thanks, Macclad17

