Hi,
I’ve run into this problem several times before: When using UV Master, the UVs, after having hit Flatten, can appear not to be there, however, it is rather that they are blown outside of the 0-1 space. If I hit center image (F), all could look well, but it still doesn’t alter the fact that it doesn’t fit within the space. When exporting it all out to Max, it is the same problem. So, would anyone know what the issue is and how to fix it?
For instance: the normal map details are so blown out, even when fitting inside of the 0-1 space, that there is nothing there but individual tiles from the layout.
Thanks,
HL
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