i have used uv master to create uv for this jacket. and despite i did like always ( meaning i just hit “use clone, unwrap,copy uv, and paste them to the original mesh”) i get the texture smearing as one can see best with the checker board texture. when flattening the uv to see how they look it looks great … why is the texture smearing ? and, how can i repair it ? (redoing the uv makes same issue, so that is no solution…)
Attachments



