Im a bit of a noob but I have just made a model I am very happy with,
and I dont like the uv layout zbrush has given me.
Is it possible to take the model into maya and change the uv layout?
A very stupid qeuestion i know 
Because most people here are doing it probably,
but how do you do it, and what order do you do it in?
Do I take the low mesh into maya and create a new UV layout then
take it back into zbrush and project it onto the new layout.
I would really apreaciate if somone could help me pleas 
Or maybe point me in the direction of a tutorial on how to do it…
By the way Im new here and I absolutely low the work im seeing her here, its absolutly amazing 
Sorry kind of off topic but had to say it 