ZBrushCentral

UV Groups Help Please!

I separated all the UVs that I want to be made into groups in Maya. I export the OBJ to ZBrush and click on frame and UV Groups and I only get 2 groups? They don’t match my UV layouts either.

Here are some images hopefully to help diagnose the problem.

If anyone could help me that would be great. I just want the ability to hide his shell, legs, arms, and face. Been messing with this for hours on end and I can’t figure out whats wrong. I tried putting all the UVs in one 0-1 space and that didn’t work so then I used the scripts I found in this thread (http://www.zbrushcentral.com/zbc/showthread.php?t=40627) to move the UVs one space to the right. And that doens’t work either :(. Any help would be appreciated very much, thanks.

Also why does it take like 3+ hours for my thread to show up…other forums instantly update the thread…I can’t see any posts I make so I don’t know if they exist or not? Not trying to spam…

Try switching ‘Frame’ off and back on. I think it’s probably just that the polyframes view doesn’t update unless you do that.

On your thread taking a while: it’s just that you’re a new user and the first few threads are moderated.

Well I feel like a retard. The viewport doesn’t update colors but when I tried ctrl+shift clicking on the legs, arms, face, etc they disappeared one by one like they should.

Thanks for the help!