Hello,
i’ve encountered this video:
that shows a neat way to quickly put alot of details on a solid mesh. I’m trying to recreate this in zbrush. I’ve uploaded an apropriate image into spotlight, but i dont know how to use it as a mask, the way he does in Coat3D. Everytime i sculpt with that image under i’m getting results as in the attached image.
Anyone knows how to get zbrush to do it?
Regards,
Jamaj.
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