Hello. I am having trouble using the Deformation Panel. I like being able to type in specific numbers when making adjustments to my 3D meshes, so I like to use the Deformation options to do this. However when I use Deformation to move or scale objects, it always seems to make adjustments in the centre of world space. Can someone please tell me how I can set the pivot to the centre of any object, placed anywhere in world space and then use options like ‘Offset’, ‘Rotate’, ‘Size’ (and other Deformation options) from the centre of that object. Thank you.