ZBrushCentral

using curve tube brush

So im trying to add multiple instances of teh curve brush onto one mesh while trying to make a base for sculpting long hair, but every time i try to add a new curve the old one gets ether replacement or modified, i cant seem to add multiple instances of it. Also i dont want to turn the tubes into dynamesh, i want for now to keep the topology.
Any easy way for doing this ? Im pretty sure i saw a tutorial for it, but cant seem to find it now.

To sum up i want to add a new curve witch each stroke without removing the previous one.

Click the mesh once somewhere that it doesn’t highlight to modify the existing curves.

Yeha that works, thanks a lot man, also sometimes when trying to edit the curve the size of the mesh changes depending on the size of the brush, and sometimes it dosnt. Any tips how to exactly control this ?