So im trying to add multiple instances of teh curve brush onto one mesh while trying to make a base for sculpting long hair, but every time i try to add a new curve the old one gets ether replacement or modified, i cant seem to add multiple instances of it. Also i dont want to turn the tubes into dynamesh, i want for now to keep the topology.
Any easy way for doing this ? Im pretty sure i saw a tutorial for it, but cant seem to find it now.
To sum up i want to add a new curve witch each stroke without removing the previous one.