ZBrushCentral

using 3D Plane and Photos to Texture

I am using a 3DPlane and Projection Master to project photo textures onto a model.

My problem is trying to move the points on the 3D plane around to line the photo up with the model.

In searching for help I have noticed the process for doing this has changed since the previous versions of ZBrush.

I was told to subdivide the 3d plane tool and adjust its points to line up the image with the model. The option to do so was not available, and I am unable to move the points around.:rolleyes:

To move points around use the Move brush, found in the Brush palette.

Hey aurick,
i am facing the same problem. the move brush doesn’t do anything but rotating the 3d plane as with the rotate mode but without the gizmo. only once it sort of worked, but the viewport did not update properly so it was of no use. I am using zb 3.12 for mac btw.
I tried being/not being in edit and draw mode… but nothing seems to work. all it gives me is either the normal transformations or the weird non gizmo rotation but no moving of vertexes of the plane. I bet i just overlooked a simple step and are way to tired to figure it our be myself. :lol: