@MealeaYing
The fbx exporter will automatically export polygroups as materials. Zplugin > FBX Exporter > Options > Export Polygroups as Materials.
That would not be 100% what you are looking for, but pretty close.
@MealeaYing
The fbx exporter will automatically export polygroups as materials. Zplugin > FBX Exporter > Options > Export Polygroups as Materials.
That would not be 100% what you are looking for, but pretty close.
Oh wow, I had no idea!
Thanks! I will look at this right now
Mealea,
Iâve not heard that there are any plans to increase the number of polygroups. 1024 seems like quite a lot! Why do you need an unlimited supply?!
Pure and simple:
Greed!
I love PolyGroups and use them constantlyâŠ
Like for this:
http://www.zbrushcentral.com/showthread.php?103320-Now-Im-having-fun&p=1187060&viewfull=1#post1187060
See the problem?
If I can just drag materials in KeyShot onto PolyGroups I can have all sorts of fun, but thatâs not working because I have used FAR more than 1024 in this case so ZBrush made some of them the same group and that causes ugly issues.
I suppose the other thing it would need to do is make new (fictional?) materials to apply as even someone as deranged as I am is not going to sit down and make ten or twenty thousand new materials and matcapsâŠ
I ran out of PolyGroups on that when it was still under sixty thousand polygons and I kept making new ones till it was about six million or so.
Is it possible?
Sort of answered my own question I guess, more than 1024 polygroups needing more than 1024 matcaps or materials is sort of stupefying.
BlahâŠ
Iâve updated my âE Toolsâ with a few more goodies. They can be downloaded HERE
Here is the current version, 1.3.5
Biggest updates since my last post are buttons that:
Cheers
This plugin will set the current subtool to the origin and then adjust all the other subtools so that their positions remain relative.
Unzip the file to your Desktop and then copy the SetPivotAll.zsc file to the ZBrush 4R7\ZStartupZPlugs64 folder. This installs the plugin for ZBrush 4R7 64 bit. If you want to install for 32 bit, also copy the SetPivotAll.zsc file to the ZBrush 4R7\ZStartup\ZPlugs folder.
Restart ZBrush and there will be some new buttons named Set Pivot All SubTools, Position Copy and Position Paste at the bottom of the Transform palette.
To use:
Download here:
This is awesome Marcus! THANK YOU for sharing! Glad to see you still creating your own tools instead of just helping us plebs all the time =P
Thanks Eric, I hope you find it useful. And thank you for your contributions!
A super small macro I made for current project.
Itâs based on Do_Visible_Subtools by Marcus.
What it does is simple. Making a texture from polypaint on each visible subtool in a single click
Saved a lot of clicking for me.
Subtools have to have UVs of course.
Hope youâll find it useful.
Iâve updated my âE Toolsâ with a few more goodies. A lot of them were inspired from some sample code that was posted on ZBC by marcus_civis. So thanks for posting/helping us out again Marcus!
They can be downloaded HERE
Here is the UI of the current version, 1.4.0
Biggest updates since my last post:
(This plugin is the same as for earlier ZBrush versions but is reposted here for convenience.)
Seamless textures are easy to produce in ZBrush as you can drag the canvas by holding the ~ (tilde) key and the image will wrap around. You can then paint some more and fill any gaps. However there are a few things you need to do to export a perfect tile. This little plugin simplifies the process and will give perfect tiles in most situations [see Notes below].
Installation
Instructions
Depending on the canvas size and render settings the plugin will take a few moments to work. When it has finished the texture will be placed in the Texture palette from where it can be exported. There will also be an alpha of the canvas depth in the Alpha palette, should you want it.
Notes
Download here:
marcus, your set pivot plugin is incredibly useful.
Thankyou.
Many thanks for sharing this plugin
Hi Guys any chance a can get a copy of Hotkeys Z intensity and focal shift the above link says page not found ???
These tools look awesome. I am getting âPage not found errorâ Do I need to be given permission to access them? If so may I please be given access. Thank you!