ZBrushCentral

Urus / game character

Urus is a 3D game character, personal project. I wanted to go through the whole character creation pipeline.
Sculpted in Zbrush, retopo made in Maya, textured in Substance Painter, rendered in Marmoset Toolbag 3.
The body roughly 40k tris, axe 2k tris
on sketchfab
This is my first post here. I’ve been learning character creation in the last 3 years in my free time, so bear with me. Thanks for looking, and any advice or critiques are welcome. :slight_smile:

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