Hit here,
Need help really fast really really badly!!
I created my mesh in maya and imported it into zbrush , modeled , textured, created displacement etc as i`v done time and time over again.
When i imported my mesh back to maya there is a mesh directly under the mesh! so if i more a vert there is another vert under it! Never seen this , in zbrush if i hide half the mesh , go inside it there definately aint this second mesh…
where from exporting to importing could this possibly happen… i do as i alwas do…
AUVtiled, Export using OBJ, TXR,Qud and mrg (tried without mrg too)
why is maya making a duplicate mesh in the mesh!
Please please help i cant start again , my project was due tonight …thats a couple of hours away …oh the stress…
Peace
Stu
Ok i tried importing it into 3dStudio got the same issue!
something went wronge in zbrush…any iadeas?