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Upside down texture on obj file

I have saved an head model in two formats:

obj
ZTL + texture (realized with ZAppLink + Photoshop)

In another session I have exported my texture in photoshop and I have corrected a few mistake.

I have then imported my obj head and I have imported my modified texture too. The problem is simple:

My texture is always upside down. Where’s my error?

Just go into the Preferences and select which way want your texture to be flipped when exporting and importing your models.

There is no error. When going between ZBrush and most other applications you must always flip your textures vertically. Simply use Texture>FlipV before exporting your texture or after importing it.

The Preferences palette does not have settings to do this for you. The only settings there relating to textures apply just to normal maps.

You are right! thank you very much.

Sorry about that. I was at work and I didn’t have ZBrush in front of me. :rolleyes:

Please don’t worry my friend, I always appreciate the effort.
Have a nice weekend! :smiley: