ZBrushCentral

upper and lower border problems in grabdoc for tileable texture[Solved]

Hey, so im making a tileable texture by sculpting on a flat plane, putting a normal map matcap on it, framing it to the square document and doing a grab doc to export the texture.

the problem is zbrush always leaves a seam line on the top and bottom from the grab doc. is there a way to not have it do this?

This has been happening the last few versions : /

Switching from Preview Render to Best Render before exporting seems to get rid of it.

Try the Seamless Textures plugin by Marcus.

thanks cyrid, works perfectly now

@zber2 thanks! ill check that one out too

edit: turns out best render still caused problems, it actually made seams on the side for one of my textures. the seamless texture plugin is what solved it though. thanks everyone!