I posted a thread yesterday about creating this model. I used my alias name BTW because I couldn’t log into this account. Anyway I want to rig this character after so I made the body without clothes, as I read that I should make the clothes after. Well here is the body. It has 890,000 polygons. I think I might have gone overboard because I want clothes on him anyway which will cover the detail. I have two questions. 1. Is this base set up right for rigging in 3D max? 2. Is there a tutorial on a method to make clothes. I don’t know where to begin. So here is a picture of the model and a reference pic of what I want to acomplish. I am focusing on his human form right now. So next I have to make the coat.
Here is the reference pic.