Hello,
i created a 3D Scan for working within Zbrush. To reproject my texture i need to create my low poly model which i unwrap.
Everytime i unwrap with UV Master it says unwrapping: polygroup 1/49.
I created one polygroup for the whole mesh and it says everytime i uv that it has multiple polygroups.
In this case i cant unwrap as it crashes with that much polygroups.
What am i missing ?
Thanks!