i am trying to unwrap my model, it is 100.000 polycount.
when i try unwrap it zbrush crashes. how come?
i got a pretty good computer so maby the polycount is to big?
Windows 7 Home Premium 64-bit
Intel® Core™ i5-2400 CPU @ 3.10GHz (4 CPUs), ~3.3GHz
GeForce GTX 550 Ti