I just started a sculpt of manga character Gohan from Dragon Ball Z, and 45 minutes into it I find the ear topology is being a pain to work with. Since the character is stylized, his ear should be one of the most detailed parts on his face.
The topology is a result from a previous Dynamesh I did, when I extruded the neck down. Of course, it made the neck great to work with, but the ear, not so much.
Anyway, I attached some images to show what I mean. Any tips for fixing the ear topo?
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