Hi.
Here’s some problem I’ve been having for a time. Every now and then, the model seems to become “corrupt” and starts generating some unwanted noise when moving between surfaces. It would only be midly annoying if it wasn’t for the fact that as you keep modeling and moving up and down between subdivisions, it continues to appear in new zones.
Probable reasons for this (since they match every model where it has happened) could be:
- Rescaling it significantly within Zbrush
- Fixing a misplaced symmetry axis in Max and returning.
- Fixing topology in Max.
Any ideas on how to fix it?
Thanks in advance.
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