ZBrushCentral

Unwanted bumps in Zbrush model

Hi :slight_smile: I have an issue with some point or vertices from my model imported from 3dsmax. There are definetely no extra unwanted vertices etc from 3dsmax. For some reason I have these “warts” as I call them lol. How do I get rid of these? (no extra jokes please!!) Please view the picture of my charaters hand I have attached. I’m just baffled! Jokes aside, this is a seriouls issue hurting my work…

Thanks for the help! =)

looks like your topology is not zbrush friendly and is made of many triangles intersecting each others, forming stars…am i right? if so, you need to keep those to a minimal, you can also use the flaten tool to tone them down, but i’d suggest you re-work your topo…

Yes, It looks like you’re correct. After you pointed that out, I found out those areas are triangulated etc. Thank you!

Polls are ones worst nightmare. Use the flattern tool with a very small draw size that will cover the poll. This will get rid of them. Make sure the Zintesity is not too harsh.