Hi All.
I’ve been painting a model in Zbrush 4R4 and I’m having some problems creating a new texture from the polypaint. I originally imported the texture first, converted it to polypaint and then edited it, and once I was happy I tried to create a new texture from that. There are no masks, the poly’s are at a decent level, I really have no clue why it is not accurately copying the polypaint. Below is a screenshot of the polypaint and then of the texture created from it. What is even more frustrating is that I used the same process on 2 previous models and it created a new texture incredibly accurately 
If anyone has any idea why this is happening, I would love to know why (and how to fix it). Thank you.
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