ZBrushCentral

Units/Scaling without GoZ

Hello,

can anyone help or does realy know how to get matching scaling after exporting from zbrush to 3ds max and back…

I tested it with a sphere from 3ds max. 10cm radius and imported this obj file in zbrush. After that i exported it again and imported it back to 3ds max. when i import in mm it is to small, when i import with cm it is to big. So what scaling does zbrush use and where can i set it up.

thx :angry:small_orange_diamond:angry:

I don’t think that Zbrush does any scaling importing or exporting nor provide any setting to do it. Unless you have scaled manually the object in Zbrush with any of the scaling tools (unify, transposer etc) the problem comes from Max as probably the setting of import-export in Max didn’t match.