Is it possible to uniformly blur a polypaint texture from within ZBrush 3.5? I know (generally) about the Smooth brush, but regardless of how large the brush is, it doesn’t appear to do well with ares perpendicular to the viewing angle.
Any ideas?
Is it possible to uniformly blur a polypaint texture from within ZBrush 3.5? I know (generally) about the Smooth brush, but regardless of how large the brush is, it doesn’t appear to do well with ares perpendicular to the viewing angle.
Any ideas?