ZBrushCentral

unified skin resolution

Hi,

I’m wondering, If there is a way how to capture more datail through unified skin modifier, I use for Zspheres2
Even with maximum settings (1024) I’m unable to capture all detail.
Is there any way how to fix this problem?

Many thanks

Pav

Increase the sdiv setting in the unified to gain more details, the resolution seems to affect more about how the spheres interact.

Yeah, I did try this option as well, but nothing has really changed.
Detail parts of my model still look like melted plastic, only non detail parts have perfect resolution.

thanks