ZBrushCentral

Unfusing vertices on lips

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This happens to me all the time… central vertex on axis plane from the lower lip is attaching itself to the vertex on the upper lip.
I go to the lowest level, try with move brush of 1px to move it but without success… how to do it?

BTW: if you know how do I unwrap the object symmetrically. The model is symmetrical and I even run resym?

Thanks!
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Export your low level mesh to another 3D app, delete the welded vertices then fill in the holes.

Did you try the move topological brush rather then the basic move brush?