ZBrushCentral

Undoz's Sketchbook (slight nudity)

Amazing work!!! Great job

Thanks for the comments! I’d like to keep this sketchbook thread up to date, so here are some models I’ve been working on since the last post.

This is a game model and costume I designed for EVE. The concept for the suit is based on the planetary exploration theme.

The highpoly was modeled in ZBrush and the textures and variations for the different factions were done using Substance Painter.

Var_Close_MT_Back.jpgVar_Close_MT_Front.jpgVar_Amarr.jpgMa_Views.jpgExp_Close.jpgExp_Views.jpgExp_Boots.jpgExp_Wire.jpg

Attachments

Var_Close_MT_Back.jpg

Var_Close_MT_Front.jpg

Var_Amarr.jpg

Ma_Views.jpg

Exp_Close.jpg

Exp_Views.jpg

Exp_Boots.jpg

Exp_Wire.jpg

This suit was designed for Sleeper body that is connected to the Canopic Vat Module I created a few pages back.

I made this a while ago but I haven’t had the chance to publish it. It was modeled in ZBrush and rendered with Vray

JV_Vat_Close1.jpgJV_Vat_Close2.jpgJV_Vat_Close4.jpgJV_Vat_Close6.jpgJV_Vat_Close5.jpg

Thanks!

Attachments

JV_Vat_Close1.jpg

JV_Vat_Close2.jpg

JV_Vat_Close4.jpg

JV_Vat_Close6.jpg

JV_Vat_Close5.jpg

So happy to come back and see that you are still at it and producing amazing work.

Thanks Zicarious! It’s been 10 years of updating this sketchbook. woohoo :smiley:

Here’s my latest game model and concept design I made for EVE Online.
The high poly model is made in ZBrush. I’ve added a timelapse of the helmet blockout. I hope it loads.


hood Concept.jpg

Timelapse: Helmet Blockout gif

Attachments