Disco Stu : haha I wish. I noticed that but I was too lazy to fix it because the the pieces are unique from one leg to the other:) thanks!
caffeineandpixels: Oh man, that’s the year I was born
I was playing on the ZX in the 80s. Yes, I guess that the majority of games are based on some type of conflict and they involve a lot of shooting. There were quite a lot of succesfull titles in these last years that really got people inspired. I know that I’m not helping to the diversity here :), but it’s a challenging subject that gives you plenty of options if you want to mix organic and hard surface modeling.
Art-Machine thanks 
rudymassar: thank you!
Aberrant: All the credits for the design should go to Nick Smith. That’s what attracted me to it and what I’ve tried to consider while modeling. Thanks!
Ichiban thanks!
roger: I saw your website a while ago and I love your cartoon characters. I wish I could work on something like that some day, I have a soft spot for cartoons.
Greg: Yes, that’s the big plan. Good luck to you and to Roger on finding a job!